A ramp rises 1 meter over every 2 meters of its sloping surface. What angle does it make with the ground? You know that the sine of the angle is , and you want the angle itself, which is or . But infinitely many angles have sine , so going back from a sine to an angle needs a rule that picks exactly one. That rule is the principal branch, and it is what your calculator uses.
Key terms
Restricted sine and cosine
Definition Sine is not one-to-one on the real numbers, since for example . The restricted sine function is sine with domain . On this interval sine is increasing and takes every value in exactly once. The restricted cosine function is cosine with domain , where cosine is decreasing and takes every value in exactly once. Both restricted functions are one-to-one, so both have inverse functions, as in inverse functions and domain restriction.
In plain words Keep only one stretch of each wave that runs through every height from to exactly once. That stretch passes the horizontal line test.
Example On the restricted sine the values only go up.
On the restricted cosine they only go down.
Of the two angles and with sine , only lies in the restricted domain of sine.
Principal branch
Definition When a function is not one-to-one, a branch is its restriction to a set on which it is one-to-one, usually an interval. This is a different use of the word from the branches of the tangent, cotangent, secant and cosecant graphs, which are the pieces of a graph between two consecutive vertical asymptotes. The principal branch is the agreed standard choice of such a restriction, one on which the function still takes every value of its range. For sine the principal branch is the restriction to , and for cosine it is the restriction to . The inverse of the principal branch is called the principal branch of the inverse function, and its outputs are called principal values. Both intervals contain every angle between and , so when the sine or cosine of an acute angle in a right triangle is known, the inverse returns that acute angle.
In plain words Many angles share the same sine. The principal branch is the agreement about which of them counts as the answer, so that everyone gets the same one.
Example Sine is also one-to-one on , where it falls from to . Inverting that branch would send to , the only number in that interval with sine . The principal branch sends to instead. Either choice gives a valid inverse function, but the two agree only at the input , so one standard choice is fixed and used everywhere.
Arcsine
Definition For in , the arcsine of , written or , is the unique number in with . In symbols
Arcsine is the inverse of the restricted sine, so
It is increasing and odd, for every in .
In plain words The arcsine of is the angle between and whose sine is .
Example Since and lies in the principal branch, . The second cancellation rule needs care,
not , because lies outside .
Arccosine
Definition For in , the arccosine of , written or , is the unique number in with . In symbols
Arccosine is the inverse of the restricted cosine, so
It is decreasing, and since , it satisfies for every in . It is neither even nor odd.
In plain words The arccosine of is the angle between and whose cosine is . A negative input gives an angle greater than and at most , never a negative angle.
Example The value of is , because and lies in . The angles and also have cosine , but they lie outside . The symmetry rule agrees, since . In the same way
Domain of arcsine and arccosine
Definition The domain of both and is the closed interval , the range of sine and of cosine. For a real number with no real angle has sine or cosine equal to , so and are not defined as real numbers. A composite expression such as is defined exactly for the in the domain of with .
In plain words You can only ask which angle has sine when some angle does. Sine and cosine never leave , so their inverses accept nothing else.
Example The expression is undefined. For the domain of , require
So the domain is . At the two ends and the middle, , and .
Principal output ranges
Definition The range of is and the range of is . The outputs are real numbers, read as angles in radians, and in degrees the ranges are and . So the terminal side of an arcsine value lies in Quadrant I or IV, on the positive -axis or on the -axis, and the terminal side of an arccosine value lies in Quadrant I or II, on the -axis or on the positive -axis. The two outputs are linked. For every in
To see this, let . Then lies in . Cosine is even and for every real , so
and therefore .
In plain words The inverse sine key on a calculator never returns an angle above or below , and the inverse cosine key never returns a negative angle. If the angle you need lies elsewhere, you find it from the principal value yourself.
Example For ,
about in Quadrant IV and in Quadrant II. Their sum is about , which is . If a problem needs the angle between and with sine , which lies in Quadrant III, use to get , about .
Inverse versus reciprocal
Definition The notation means , the inverse function. It does not mean the reciprocal , which is and is written . Likewise , while . This clashes with the habit of writing for , which is one reason many books prefer the names and .
In plain words The means undo the sine, not one over the sine. The reciprocal flips a value upside down, while the inverse goes from a value back to an angle.
Example The two readings give very different numbers,
The expression is undefined, while is a perfectly good number.
Check yourself
- Evaluate , and .
Show the answer
The first is , since and lies in . The second is , since and lies in . The third is , since and lies in .
- Evaluate .
Show the answer
The inner value is , so
The answer is not , because that angle lies outside .
- Find the domain and the range of .
Show the answer
The input must satisfy , so and the domain is . As runs over , the input runs over all of , so the range is the full range of arcsine, . For example , and .